Software Engineer & AI Researcher
Computer Science & Statistics student at UIUC focused on AI research, graph-based reinforcement learning, and scalable systems. I like building things that ship, from RL platforms and developer tooling to full-stack products.
Software Engineer Intern, New York, NY (Sep. 2026, Incoming)
Joining the engineering team this fall.
Software Engineer Intern, Merritt Island, FL (Jan. 2026 to May 2026)
Built real-time VR simulation tools the Artemis team uses to plan and rehearse lunar missions.
Software Engineer Intern, Chicago, IL (Jun. 2026 to Present)
Building an AI service that figures out why software builds fail and posts the likely cause to Slack.
Software Engineer Intern, Rome, NY (Jun. 2025 to Aug. 2025)
Built a reinforcement learning system that finds smart routes through adversarial networks.
Software Engineer Intern, Chicago, IL (Feb. 2025 to May 2025)
Made audio-story delivery faster and more reliable for thousands of families.
Founding Engineer, Remote, USA (Nov. 2024 to Present)
Built the live GPS tracking and mapping platform behind a fleet of LED advertising screens.
Research, Algoverse
A toolkit for measuring and reducing bias in large language models. Accepted at BlackboxNLP @ EMNLP 2025.
Research, UIUC Kang Lab
A way to label data accurately using mostly AI and far fewer human labels.
Project, NASA Space Apps Global Nominee
A concept for running datacenters in space, with AI scheduling tasks across satellites. Named a Global Nominee out of 9,000+ submissions.
Project
Turns a plain-English question into a ranked list of business leads with AI-scored fit.
Project
An esports analytics platform that predicts match outcomes and player stats.
© 2026 Zachary Lee · [email protected]